Chapter Four
+7
Custer Thickett
DiceMaster
Kellar
Pimli Prixus
Artimus DeLonde
Dwan Bolduum
Osvald Hale
11 posters
:: Campaign :: The Campaign
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Re: Chapter Four
Cuss kneels beside the corpse of the full plate champion, checking all the usual spots the beast might have been hiding coin, maps, or some clue as to who he was and what the temple might be.
Cuss smiles and responds without taking his eye off his hands. "Aye, might be, iffen ya want to be carrying all this with ya over the mountains. What's it back to Imnescar, three, four days, no?"
Cuss began loosening the leather straps that held the plate together while he listened to Artimus ask Dwan if he were still alive.
Then the sounds started. Cuss froze where he knelt, only moving his neck to exchange a look of surprise with the others.
Artimus and Kellar head for the temple doors. Dwan waits.
Cuss starts pushing on the Orc, trying to get it over the ledge. He strains, turns over, and tries to use his legs to move the body, but it pushes back at him just as hard, not moving an inch.
Cuss starts to ask Dwan for help clearing the bodies, but the dwarf was now distracted by the temple doors. Cuss looked up that way, and sees Artimus pulling one open.
He starts to shout out, but stops himself. Blast it! Might be they were going to see us anyhow, no? he thinks to no one in particular. No one answers.
Cuss rises in a short sprint, readying Olc and Maith as he finds a spot to stand behind the Hales. "Just best not be that damned Dragon saul I got to say, yeah?"
"Doan go steppin on me if ya back up, Lord Hale."
[Rolling stealth to hide behind Osvald. +9]
13
.............
Cuss will take up a hidden position directly behind Osvald. He will shadow his ranger friend's movements if the cross into the temple.
Kellar wrote:"I'd imagine this could be refitted for me. I do know a blacksmith or two."
Cuss smiles and responds without taking his eye off his hands. "Aye, might be, iffen ya want to be carrying all this with ya over the mountains. What's it back to Imnescar, three, four days, no?"
Cuss began loosening the leather straps that held the plate together while he listened to Artimus ask Dwan if he were still alive.
Dwan wrote:I just need a little rest is all.
Then the sounds started. Cuss froze where he knelt, only moving his neck to exchange a look of surprise with the others.
Artimus and Kellar head for the temple doors. Dwan waits.
Cuss starts pushing on the Orc, trying to get it over the ledge. He strains, turns over, and tries to use his legs to move the body, but it pushes back at him just as hard, not moving an inch.
Cuss starts to ask Dwan for help clearing the bodies, but the dwarf was now distracted by the temple doors. Cuss looked up that way, and sees Artimus pulling one open.
He starts to shout out, but stops himself. Blast it! Might be they were going to see us anyhow, no? he thinks to no one in particular. No one answers.
Cuss rises in a short sprint, readying Olc and Maith as he finds a spot to stand behind the Hales. "Just best not be that damned Dragon saul I got to say, yeah?"
"Doan go steppin on me if ya back up, Lord Hale."
[Rolling stealth to hide behind Osvald. +9]
13
.............
Cuss will take up a hidden position directly behind Osvald. He will shadow his ranger friend's movements if the cross into the temple.
Last edited by Custer Thickett on Mon Sep 21, 2015 4:30 pm; edited 2 times in total
Custer Thickett- Hero of Legend
- Posts : 665
Join date : 2014-09-15
Character sheet
Armor Class:: 16
Health:
(49/49)
Hit Dice::
(6/6)
Re: Chapter Four
The member 'Custer Thickett' has done the following action : Dice Roller
'D20' : 4
'D20' : 4
DiceMaster- Winds of Fate
- Posts : 1871
Join date : 2010-08-16
Re: Chapter Four
Osvalds boots squelch through the rivulets of gore as the ranger stalks between the strewn bodies, eyes on the shadows. The fight had been over in an instant, Artimus a blur of bloodshed. The Mariner had traded his sea-spray for blood it seemed.
...
Osvald eyes the imposing brass doors warily. The doors were old, the upper third dulled with black oily residue from decades, perhaps centuries, of smoke from the dozen or more braziers embedded in the cut stone chamber surrounding it.
From the ornateness of the metal work, and the imposing nature of the gates sheer bulk, it was clear the chamber beyond was of some significance... Muffled sounds eminated through. Dwan's voice echoed out: "Be careful, this door has some kind of arachnid carved into it. Its very sloppy but I'm thinking it is the symbol for Lolth, perhaps drow await behind the door."
Nearer now, The ranger could see the crude hack marks defacing the centerpeice of the gate. Drow...
As Olufsen comes to stand beside him, Osvald mutters to his cousin;
"Just when our day was looking up, hmm?"
Artimus takes hold of the door, and with a heave, drags it open along well worn grooves.
The moment the seal is broken, a cacaphony of sounds spills into the party's chamber. Combat??
Osvald crouches low, and darts to peer into the opening, Olufsen close behind.
From their vantage point, the rangers can't make out much--But something black, and huge, thrashed angrily, chittering and clicking with odd, booming sounds. Glistening appendages of improbable size swinging wildly--trailing bits of a massive web. Osvald couldn't help but grin as each crushing swing was met with a gurgled Orcish scream.
He slinks back to turn and face the others while Olufsen kept watch through the opening.
"Not drow, something much bigger. Saw some giant black legs trailing web. I'm guessing giant spider, it's thrashing orcs in there. At least a half dozen voices yelling orcish. They're definitely occupied. Shall we join the party?" Osvald says, nocking an arrow while a devilish grin spreads across his face.
"So what do ye say? Kellar on the big nasty, I'll go right, Olufsen goes left, we cut down stragglers. Dwan keeps the rest in the middle while Cuss and Artimus give 'em the business?"
They'd fallen into a deadly rhythm since entering the mountains. Osvald flexed his bow hand, looked to his friends, and prepared to up the tempo once more.
=====
Osvald ready to bust in, he'll follow Kellar and Artimus in closely, but cut to the side and stick to the chamber wall, suggest Olufsen does the same in the other direction and trying the circle around and get a good line of fire going while the others go to town on the melee.
Good to be back !
...
Osvald eyes the imposing brass doors warily. The doors were old, the upper third dulled with black oily residue from decades, perhaps centuries, of smoke from the dozen or more braziers embedded in the cut stone chamber surrounding it.
From the ornateness of the metal work, and the imposing nature of the gates sheer bulk, it was clear the chamber beyond was of some significance... Muffled sounds eminated through. Dwan's voice echoed out: "Be careful, this door has some kind of arachnid carved into it. Its very sloppy but I'm thinking it is the symbol for Lolth, perhaps drow await behind the door."
Nearer now, The ranger could see the crude hack marks defacing the centerpeice of the gate. Drow...
As Olufsen comes to stand beside him, Osvald mutters to his cousin;
"Just when our day was looking up, hmm?"
Artimus takes hold of the door, and with a heave, drags it open along well worn grooves.
The moment the seal is broken, a cacaphony of sounds spills into the party's chamber. Combat??
Osvald crouches low, and darts to peer into the opening, Olufsen close behind.
From their vantage point, the rangers can't make out much--But something black, and huge, thrashed angrily, chittering and clicking with odd, booming sounds. Glistening appendages of improbable size swinging wildly--trailing bits of a massive web. Osvald couldn't help but grin as each crushing swing was met with a gurgled Orcish scream.
He slinks back to turn and face the others while Olufsen kept watch through the opening.
"Not drow, something much bigger. Saw some giant black legs trailing web. I'm guessing giant spider, it's thrashing orcs in there. At least a half dozen voices yelling orcish. They're definitely occupied. Shall we join the party?" Osvald says, nocking an arrow while a devilish grin spreads across his face.
"So what do ye say? Kellar on the big nasty, I'll go right, Olufsen goes left, we cut down stragglers. Dwan keeps the rest in the middle while Cuss and Artimus give 'em the business?"
They'd fallen into a deadly rhythm since entering the mountains. Osvald flexed his bow hand, looked to his friends, and prepared to up the tempo once more.
=====
Osvald ready to bust in, he'll follow Kellar and Artimus in closely, but cut to the side and stick to the chamber wall, suggest Olufsen does the same in the other direction and trying the circle around and get a good line of fire going while the others go to town on the melee.
Good to be back !
Osvald Hale- Hero of Legend
- Posts : 268
Join date : 2014-09-15
Location : Toronto, Canada
Character sheet
Armor Class:: 16
Health:
(41/41)
Hit Dice::
(4/4)
Re: Chapter Four
*Clink*
The lock turns, and the door creaks open…
Pimli carefully leaves the cage, and begins slowly making his way towards the pile of equipment [Stealth check using 1 of my daily Portent die 10+3 = 13 Success]
Slowly creeping his way, over strewn about garbage, past piles of rotting offal, weary of bones or loose rocks, trying not to make a sound. Just like back home when we use to play hide, just move slow and steady and stay low to the ground. Fate has determined the outcome here, I'm in your hands now as always Mistress.
After a time, his short legs managed to carry him to the pile of equipment without detection.
He begins searching through the pile for his staff, it has to be here! Rummaging, getting frantic, he notices a gleam from within the pile. The Gem embedded into his staff is refracting the light from the brazers burning near by. Of course it was here! Easy for such a small thing to be hidden amongst all the other equipment.
Pimli picks up his staff, and turns to see the scene unfolding before him.
The lock turns, and the door creaks open…
Pimli carefully leaves the cage, and begins slowly making his way towards the pile of equipment [Stealth check using 1 of my daily Portent die 10+3 = 13 Success]
Slowly creeping his way, over strewn about garbage, past piles of rotting offal, weary of bones or loose rocks, trying not to make a sound. Just like back home when we use to play hide, just move slow and steady and stay low to the ground. Fate has determined the outcome here, I'm in your hands now as always Mistress.
After a time, his short legs managed to carry him to the pile of equipment without detection.
He begins searching through the pile for his staff, it has to be here! Rummaging, getting frantic, he notices a gleam from within the pile. The Gem embedded into his staff is refracting the light from the brazers burning near by. Of course it was here! Easy for such a small thing to be hidden amongst all the other equipment.
Pimli picks up his staff, and turns to see the scene unfolding before him.
Pimli Prixus- Warrior
- Posts : 65
Join date : 2015-09-14
Age : 42
Location : GTA
Character sheet
Armor Class:: Base: 10+Dex (13) / Mage Armor: 13+Dex (16)
Health:
(38/38)
Hit Dice::
(6/6)
Re: Chapter Four
"Too small to be a dragon... well, a dangerous one anyway," Kellar said, looking back at Custer. Kellar shoved off from the wall and pushed against the door with his shoulder. "Sound plan, I'm on the largest threat. Here we go!" The door gave way and Kellar entered the room. "There!" Kellar saw the massive scorpion ensnared in webbing. Better make this quick. He crouched low and then leapt into the air! Athletics Roll= 7+7= 14; Success? (Stationary target)
Kellar landed on the scorpion and brought his Greataxe high over his head and brought it down. Attack Roll= 17+9= 26 ; Lunging Attack Roll= 3; Damage= 3+2+9+3= 17!
Orbaugh, stay on my shoulder, the webbing may be sticky.
The greataxe came crashing down on the scorpion's carapace with a loud CRACK!!!!
"Get the tail! I got the body!"
Kellar landed on the scorpion and brought his Greataxe high over his head and brought it down. Attack Roll= 17+9= 26 ; Lunging Attack Roll= 3; Damage= 3+2+9+3= 17!
Orbaugh, stay on my shoulder, the webbing may be sticky.
The greataxe came crashing down on the scorpion's carapace with a loud CRACK!!!!
"Get the tail! I got the body!"
Last edited by Kellar on Mon Sep 21, 2015 5:15 pm; edited 1 time in total (Reason for editing : Rollz n Actionz)
Kellar- Hero of Legend
- Posts : 485
Join date : 2014-09-15
Location : Wisconsin
Character sheet
Armor Class:: 18
Health:
(49/49)
Hit Dice::
(6/6)
Re: Chapter Four
The member 'Kellar' has done the following action : Dice Roller
#1 'D20' : 7
--------------------------------
#2 'D20' : 17
--------------------------------
#3 'D8' : 3
--------------------------------
#4 'D6' : 1, 1
#1 'D20' : 7
--------------------------------
#2 'D20' : 17
--------------------------------
#3 'D8' : 3
--------------------------------
#4 'D6' : 1, 1
DiceMaster- Winds of Fate
- Posts : 1871
Join date : 2010-08-16
Re: Chapter Four
Heat washes over Kellar’s face as he charges in to the temple, the scene a blur of charging orcs and sticky webbing. He can hear his fellows charging in behind him, but his adrenaline carries him into the thick of it with blinding speed.
*SQUELCH*
The sound of the axe burying in the scorpion was matched only by its outrage, the enormous, venomous black creature rearing up in fury. The webbing beneath Kellar’s feet sucks at his boots, tangling with his legs as the beast’s tail whips through the air.
Right at him.
Two enormous claws snap at him, the dragoon deftly dodging the blows as the tail comes sailing through the air at him. At the last second, Kellar swoops to the side, and the tail crashes into the webbing spewed across the stone.
[giant scorpion vs. Kellar, 3 attacks, miss!]
The orcs startle, staring back towards the doorway at the unanticipated intruders.
Meanwhile, Nerguhll is screaming;
“NO!!! CANNOT KILL OUR PRECIOUS ONE! KILL HIM!” his foul mouth moving like a sack of wet feathers. The orc shaman pulls his ever-smiling face back into a sneer, pointing his finger out deliberately at Kellar.
Fire. Three streams of searing hot flame erupt from the shaman’s outstretched grasp, searing through the air with a shimmering, white-hot ribbon of molten energy.
Kellar can hear Orbaugh screaming in his ears just as the scorching fire reaches them -
[Nerguhll, Scorching Flame. 3 attacks vs. Kellar. Miss, Miss, Hit!]
[10 damage to Kellar!]
The dragoon takes cover, shielding his face and the pseudo dragon as the flame envelops him, searing skin and hair.
[…]
As the fellowship moves into the room, the orcs charge in turn. The two acolytes break off from the flank of Nerguhll, swinging their maces through the air, while the guards adjacent to the temple doors push into the flanks of the fellowship…
Nerguhll spins his wretched head in your direction, shrieking;
“KEEP THEM OUT!!!”
=========================
Ok lads, charging you at the door is
G1
G2
G3
A1
A2
So - assume that those 7 orcs are sufficiently tangling you up in that environment. They also used their ability, which allows them to close the gap for free, so there's no opportunity to have snuck in beforehand.
If you want to slip past their ranks, you’ll provoke at least 3 AoO’s, so it looks like you’ll probably be fighting your way through
Kellar is splintered from the group, fighting the scorpion 1 on 1, along with A5, A6 and G4 who are flanking the western side of the scorpion.
Nerguhll is standing separate, slinging spells into the fray.
Pimli and Emelious, you are still undetected on the western side of the room, with a solid view of Nerguhll’s flank, and a rear view of A5, A6 and G4
Oh by the way, if you're in the sticky webbing, need a DEX 15 check or you can't take a move action this turn. Same for the scorp
EDIT: Artimus already had a post crafted. He snuck towards A3 and A4, so ill allow that he moved beyond the front of the room, and is between A3/A4 and the group attacking the rest of the party at the door
Charge!
-Ao
EXP: +25
*SQUELCH*
The sound of the axe burying in the scorpion was matched only by its outrage, the enormous, venomous black creature rearing up in fury. The webbing beneath Kellar’s feet sucks at his boots, tangling with his legs as the beast’s tail whips through the air.
Right at him.
Two enormous claws snap at him, the dragoon deftly dodging the blows as the tail comes sailing through the air at him. At the last second, Kellar swoops to the side, and the tail crashes into the webbing spewed across the stone.
[giant scorpion vs. Kellar, 3 attacks, miss!]
The orcs startle, staring back towards the doorway at the unanticipated intruders.
Meanwhile, Nerguhll is screaming;
“NO!!! CANNOT KILL OUR PRECIOUS ONE! KILL HIM!” his foul mouth moving like a sack of wet feathers. The orc shaman pulls his ever-smiling face back into a sneer, pointing his finger out deliberately at Kellar.
Fire. Three streams of searing hot flame erupt from the shaman’s outstretched grasp, searing through the air with a shimmering, white-hot ribbon of molten energy.
Kellar can hear Orbaugh screaming in his ears just as the scorching fire reaches them -
[Nerguhll, Scorching Flame. 3 attacks vs. Kellar. Miss, Miss, Hit!]
[10 damage to Kellar!]
The dragoon takes cover, shielding his face and the pseudo dragon as the flame envelops him, searing skin and hair.
[…]
As the fellowship moves into the room, the orcs charge in turn. The two acolytes break off from the flank of Nerguhll, swinging their maces through the air, while the guards adjacent to the temple doors push into the flanks of the fellowship…
Nerguhll spins his wretched head in your direction, shrieking;
“KEEP THEM OUT!!!”
=========================
Ok lads, charging you at the door is
G1
G2
G3
A1
A2
So - assume that those 7 orcs are sufficiently tangling you up in that environment. They also used their ability, which allows them to close the gap for free, so there's no opportunity to have snuck in beforehand.
If you want to slip past their ranks, you’ll provoke at least 3 AoO’s, so it looks like you’ll probably be fighting your way through
Kellar is splintered from the group, fighting the scorpion 1 on 1, along with A5, A6 and G4 who are flanking the western side of the scorpion.
Nerguhll is standing separate, slinging spells into the fray.
Pimli and Emelious, you are still undetected on the western side of the room, with a solid view of Nerguhll’s flank, and a rear view of A5, A6 and G4
Oh by the way, if you're in the sticky webbing, need a DEX 15 check or you can't take a move action this turn. Same for the scorp
EDIT: Artimus already had a post crafted. He snuck towards A3 and A4, so ill allow that he moved beyond the front of the room, and is between A3/A4 and the group attacking the rest of the party at the door
Charge!
-Ao
EXP: +25
Last edited by Ao on Tue Sep 22, 2015 1:39 pm; edited 1 time in total
Ao- The Unseen
- Posts : 1334
Join date : 2010-08-15
Age : 35
Location : ON
Character sheet
Armor Class::
Health:
(1/1)
Hit Dice::
(0/0)
Re: Chapter Four
As Emelious finished fastening his shield he heard the door abruptly pushed open. Turning to look, Emelious saw a man with axe and breastplate charge into the temple, beyond the door several more faces flanking him.
“We’re saved,” Emelious thought
Then the axe wielding man ran past all the orcs, jumped on the scorpion, and started hacking at its carapace.
Oh, no. He’s on their side.
“NO!!! CANNOT KILL OUR PRECIOUS ONE! KILL HIM!” Nerguhll shouted as fingers of flame shot from his hand and engulfed the axeman.
Or… not.
It was really all very confusing.
Emelious decided he’d take a gamble and assume these new fellows were on his side for now, at least more so than the orcs that captured him, tortured him, and were about to dose him with scorpion venom.
With his shield strapped to his arm, Emelious called on the power of Valkur, uttering a prayer under his breath. Divine radiance shot from his hand in the form of flame and raced towards Nerguhll.
[Nerguhll Rolls Dexterity Save vs DC 14 = 9 + ? = Failure?]
The sacred flames wrapped around the unsuspecting orc in a whirlwind of light.
[Radiant Damage: 5 + 2 = 7]
No turning back now. Emelious was in this fight. And when it was over, he would have some new friends.
Emelious grabs his trusty blade from the pile and strides into the light; stopping five feet from Nerguhll and staring the orc down.
The Cleric grins as realization splits across Nerguhll's ruined face, as if to say, "That guy was in cage!"
Without taking his eyes off the poisoner, Emelious called to the heavens, turning his voice as he finished and projecting it at the scorpion riding axe-maniac. Bathing him in healing energy.
[Healing Word: 1 + 3 = 4]
Emelious turned back to the Orc, "How's your sister?"
“We’re saved,” Emelious thought
Then the axe wielding man ran past all the orcs, jumped on the scorpion, and started hacking at its carapace.
Oh, no. He’s on their side.
“NO!!! CANNOT KILL OUR PRECIOUS ONE! KILL HIM!” Nerguhll shouted as fingers of flame shot from his hand and engulfed the axeman.
Or… not.
It was really all very confusing.
Emelious decided he’d take a gamble and assume these new fellows were on his side for now, at least more so than the orcs that captured him, tortured him, and were about to dose him with scorpion venom.
With his shield strapped to his arm, Emelious called on the power of Valkur, uttering a prayer under his breath. Divine radiance shot from his hand in the form of flame and raced towards Nerguhll.
[Nerguhll Rolls Dexterity Save vs DC 14 = 9 + ? = Failure?]
The sacred flames wrapped around the unsuspecting orc in a whirlwind of light.
[Radiant Damage: 5 + 2 = 7]
No turning back now. Emelious was in this fight. And when it was over, he would have some new friends.
Emelious grabs his trusty blade from the pile and strides into the light; stopping five feet from Nerguhll and staring the orc down.
The Cleric grins as realization splits across Nerguhll's ruined face, as if to say, "That guy was in cage!"
Without taking his eyes off the poisoner, Emelious called to the heavens, turning his voice as he finished and projecting it at the scorpion riding axe-maniac. Bathing him in healing energy.
[Healing Word: 1 + 3 = 4]
Emelious turned back to the Orc, "How's your sister?"
Last edited by Emelious Storm on Tue Sep 22, 2015 2:20 pm; edited 4 times in total
Emelious Storm- Hero of Legend
- Posts : 123
Join date : 2015-09-16
Age : 35
Character sheet
Armor Class:: 18 (16 without shield)
Health:
(0/41)
Hit Dice::
(0/5)
Re: Chapter Four
The member 'Emelious Storm' has done the following action : Dice Roller
#1 'D20' : 9
--------------------------------
#2 'D8' : 5, 2
--------------------------------
#3 'D4' : 1
#1 'D20' : 9
--------------------------------
#2 'D8' : 5, 2
--------------------------------
#3 'D4' : 1
DiceMaster- Winds of Fate
- Posts : 1871
Join date : 2010-08-16
Re: Chapter Four
"Let's see if these dark elves have more fight than their orc counterparts" - Kellar
"Be careful, this door has some kind of arachnid carved into it. It’s very sloppy but I'm thinking it is the symbol for Cloth, perhaps Drow wait behind the door." -Dawn
Lolth... Lloth... The spider queen?..Drow!? he question silently.
The named resonated, uttered in hushed tones by his allies caused him to pause. A pang of fear siphoned from childhood memory. Cormyrian mothers and fathers would invoke such names in cautionary tales to their children.
When papa made landfall and returned home he would warn against misbehaviour sternly.
"If you don't listen to your mum there lad, an otyugh will eat you whole-boots and all, be good now."
The multi-armed, many eyed creature was a baneful watcher that lived in young minds ensuring good behaviour while their fathers were away.
Echoed by their mothers and grandmothers,
"Come home before dark little ones or the spider queen will send a spiderling to pull you to the depths- ...Lady Lloth will find you." She'd say with a smile.
Stronger than any bell-toll was the threat of being served up for some demon-arachnids dinners, making sure the kids were home in time for theirs.
Deep fear- a powerful rearing tool... and perhaps it readied their children for a world that seemed to brim with clawed and toothed creatures that did in fact hide in all the corners of the Faerun.
A truth of a world Artimus had become intimately familiar with.
"Drow... This close to the surface?" Artimus Pondered.
He felt a familiar sensation enter body. He could detect his muscle tighten and his pulse race.
Preperation.
The visceral manifestation for a 'years old promise, and the merciless slaughter that oath required. An impulse that could be measured as something close to excitement- and duty.
-
The Captain relished the sensation, like smooth cake flowing across his tongue. Savouring the morsel, drawing his Black edged blade.
-
======
Artimus spied the recognition on the face of Kellar and then Osvald as they took stock of the contents of the chamber within, a truth still unknown to the mariner. He searched their expressions for an inferance... whatever it was, they weren't expecting what they're eyes had found
Hale looked back-
"Not Drow, something much bigger-... Shall we join the party?" Osvald reported ominously .
“If we muzt...” Artimus whined with an air of dismay -taking hold of the door, and with a heaving motioned, dragged it open along well worn grooves.
The din of battle intermixed with crashing emerald water.
Osvald crouches low, and darts to into the opening, Olufsen close behind the younger hale. Artimus tucked in behind them crossing the portal of the brass temple.
=====
The muted black carapace, monstrous pincers and a hovering tale of the massive scorpion gave Artimus cause to hold, as he shifted advancing toe to hesitating heel.
The Cormyrian reeled for a moment at the sight of the beast; -- the deep fear of childhood tales realized gripped his adult body as if he were still a boy.
The clash of Keller’s bloodthirsty ax shook him back to his senses.
Steeling his resolve he slid to the right of the chamber pacing around the fetid pool and the mega-scorpion that occupied it. His eyes landed on two orcs clustered together. He moved to engage them. (A4, A3)
Unseen, he slinked behind first servant of brass temple and planted a foot on his rump with the kind of motion that started as a nudge and abruptly became a violent kick, ushering the hapless miscreant inward the scorpion.
The mariner reasoned that the beast, of limited intellect, would lash out against any that moved toward it.
The second brass-en orc wheeled at the sight of his ally suddenly flying forward, whipped around to find second boot planted on his chin, sending him careening toward the room's center.
Artimus heckled them " Take care mon canetons puantes, (Stinky Ducklings) zhe mozher hen lookz angry!" as they desperately scampered back from the range of the pincing claws
**EDITED FOR COLLOSAL READABILITY ISSUES
=====
Artimus shift towards a3a4 and kicks them toward the scorpied **BOOT**
1d20 13+5 =18
1d20 4 ... lucky feat rerolling in liar 13+5 18
1d20 perception to see if I spot anything of interest 8
"Be careful, this door has some kind of arachnid carved into it. It’s very sloppy but I'm thinking it is the symbol for Cloth, perhaps Drow wait behind the door." -Dawn
Lolth... Lloth... The spider queen?..Drow!? he question silently.
The named resonated, uttered in hushed tones by his allies caused him to pause. A pang of fear siphoned from childhood memory. Cormyrian mothers and fathers would invoke such names in cautionary tales to their children.
When papa made landfall and returned home he would warn against misbehaviour sternly.
"If you don't listen to your mum there lad, an otyugh will eat you whole-boots and all, be good now."
The multi-armed, many eyed creature was a baneful watcher that lived in young minds ensuring good behaviour while their fathers were away.
Echoed by their mothers and grandmothers,
"Come home before dark little ones or the spider queen will send a spiderling to pull you to the depths- ...Lady Lloth will find you." She'd say with a smile.
Stronger than any bell-toll was the threat of being served up for some demon-arachnids dinners, making sure the kids were home in time for theirs.
Deep fear- a powerful rearing tool... and perhaps it readied their children for a world that seemed to brim with clawed and toothed creatures that did in fact hide in all the corners of the Faerun.
A truth of a world Artimus had become intimately familiar with.
"Drow... This close to the surface?" Artimus Pondered.
He felt a familiar sensation enter body. He could detect his muscle tighten and his pulse race.
Preperation.
The visceral manifestation for a 'years old promise, and the merciless slaughter that oath required. An impulse that could be measured as something close to excitement- and duty.
-
The Captain relished the sensation, like smooth cake flowing across his tongue. Savouring the morsel, drawing his Black edged blade.
-
======
Artimus spied the recognition on the face of Kellar and then Osvald as they took stock of the contents of the chamber within, a truth still unknown to the mariner. He searched their expressions for an inferance... whatever it was, they weren't expecting what they're eyes had found
Hale looked back-
"Not Drow, something much bigger-... Shall we join the party?" Osvald reported ominously .
“If we muzt...” Artimus whined with an air of dismay -taking hold of the door, and with a heaving motioned, dragged it open along well worn grooves.
The din of battle intermixed with crashing emerald water.
Osvald crouches low, and darts to into the opening, Olufsen close behind the younger hale. Artimus tucked in behind them crossing the portal of the brass temple.
=====
The muted black carapace, monstrous pincers and a hovering tale of the massive scorpion gave Artimus cause to hold, as he shifted advancing toe to hesitating heel.
The Cormyrian reeled for a moment at the sight of the beast; -- the deep fear of childhood tales realized gripped his adult body as if he were still a boy.
The clash of Keller’s bloodthirsty ax shook him back to his senses.
Steeling his resolve he slid to the right of the chamber pacing around the fetid pool and the mega-scorpion that occupied it. His eyes landed on two orcs clustered together. He moved to engage them. (A4, A3)
Unseen, he slinked behind first servant of brass temple and planted a foot on his rump with the kind of motion that started as a nudge and abruptly became a violent kick, ushering the hapless miscreant inward the scorpion.
The mariner reasoned that the beast, of limited intellect, would lash out against any that moved toward it.
The second brass-en orc wheeled at the sight of his ally suddenly flying forward, whipped around to find second boot planted on his chin, sending him careening toward the room's center.
Artimus heckled them " Take care mon canetons puantes, (Stinky Ducklings) zhe mozher hen lookz angry!" as they desperately scampered back from the range of the pincing claws
**EDITED FOR COLLOSAL READABILITY ISSUES
=====
Artimus shift towards a3a4 and kicks them toward the scorpied **BOOT**
1d20 13+5 =18
1d20 4 ... lucky feat rerolling in liar 13+5 18
1d20 perception to see if I spot anything of interest 8
Last edited by Artimus DeLonde on Tue Sep 22, 2015 3:49 pm; edited 12 times in total
Artimus DeLonde- Hero of Legend
- Posts : 528
Join date : 2010-08-16
Age : 40
Location : GTA
Character sheet
Armor Class:: 18
Health:
(50/61)
Hit Dice::
(6/6)
Re: Chapter Four
The member 'Artimus DeLonde' has done the following action : Dice Roller
'D20' : 13, 3, 4
'D20' : 13, 3, 4
DiceMaster- Winds of Fate
- Posts : 1871
Join date : 2010-08-16
Re: Chapter Four
Perched on his vantage of the clearing, Skurr witnesses the men working there way to the obstacle he's been trying to get past for 3 days. Master behind rock, men kill green skins and move rock, Skurr follow to help master
CAW!
He takes flight
--------------------------------------------------------------
The gleaming streak erupts from the doorway landing on top of the Scorpion with a loud CRACK!
Pimli stares at the man the streak became, dumbfounded. Now that, is something I've never seen before, this is going to be interesting!
“NO!!! CANNOT KILL OUR PRECIOUS ONE! KILL HIM!” Nerguhll screams pointing his finger out deliberately at the man. Fire streaming from his finger in three jets blazing a trail towards the target.
This commotion in the room is the perfect cover, Orcs are rushing the door and surrounding the man on the Scorpion, and Nerguhll is standing there taunting, always taunting!
No more taunting! We'll teach him! Pimli stretches his left hand out towards Nerguhll, fingers splayed apart and contorted at just the right angles, his staff in his right raised the gem stone embedded into it pulsating with faint light. Pimli's speaks in a firm tone "Nerguhll dloh llits yb ym dnammoc" he can feel the Arcane energies travel through him towards to Orc Shaman to attempting to grab hold.
Pimli smiles, that'll show him!
===================================
Casting Hold Person on Nerguhll DC14 Wisdom Save or suffer Paralyzed condition 1 min duration, save ends.
CAW!
He takes flight
--------------------------------------------------------------
The gleaming streak erupts from the doorway landing on top of the Scorpion with a loud CRACK!
Pimli stares at the man the streak became, dumbfounded. Now that, is something I've never seen before, this is going to be interesting!
“NO!!! CANNOT KILL OUR PRECIOUS ONE! KILL HIM!” Nerguhll screams pointing his finger out deliberately at the man. Fire streaming from his finger in three jets blazing a trail towards the target.
This commotion in the room is the perfect cover, Orcs are rushing the door and surrounding the man on the Scorpion, and Nerguhll is standing there taunting, always taunting!
No more taunting! We'll teach him! Pimli stretches his left hand out towards Nerguhll, fingers splayed apart and contorted at just the right angles, his staff in his right raised the gem stone embedded into it pulsating with faint light. Pimli's speaks in a firm tone "Nerguhll dloh llits yb ym dnammoc" he can feel the Arcane energies travel through him towards to Orc Shaman to attempting to grab hold.
Pimli smiles, that'll show him!
===================================
Casting Hold Person on Nerguhll DC14 Wisdom Save or suffer Paralyzed condition 1 min duration, save ends.
Pimli Prixus- Warrior
- Posts : 65
Join date : 2015-09-14
Age : 42
Location : GTA
Character sheet
Armor Class:: Base: 10+Dex (13) / Mage Armor: 13+Dex (16)
Health:
(38/38)
Hit Dice::
(6/6)
Re: Chapter Four
Olufsen watched Kellar charge into the chamber. Bravery, it'll get him killed. He placed his hand on Osvald's shoulder and nodded as they approached the entryway. Kellar had leapt onto the giant scorpion and began chopping at it like a tree. "Osvald, I'll help our blue friend here with the scorpion," he said as he estimated the range. (Used Hunter's Mark). He drew two black arrows from his quiver. He put one in his mouth and nocked the other. His arm came back smooth and the arrow was loosed. Ranged Attack= 18+12= 30 ; Damage= 3+7= 10, Hunter's Mark= 2
A stream of flame flew toward Kellar and engulfed him as Olufsen nocked his second arrow and fired again at the scorpion. Ranged Attack2= 6+12= 18; Damage= 2+7= 9; Hunter's Mark= 1 "Magic user. Might be trouble if we don't kill him quick," Olufsen said.
. . . . . . . .
Kellar removed his Greataxe from the scorpion and readied his attack again. The scorpion thrashed and attacked Kellar with it's claws and tail. He parried and shifted as best he could evading the attacks. From the corner of his eye, he saw the streaming flame coming toward him but it was too late. The flames washed over his golden scales, burning his skin. "YEEAaaaarrrgghhhh!!!!!" The flame seemed to find the crevices of his armor and move under his visor. Orbaugh's squeals could be heard in Kellar's mind and ears simultaneously. "Or...baugh, stay under my shield," he said as he brushed the flames from his armor and skin. The golden scales covering him remained, but turned a rich green color.
He struck the scorpion again with his Greataxe, swinging for it's head. Attack Roll= 15+9= 24! ; Lunging Attack= 1; Damage= 10+9= 19 His Greataxe buried in the head of the scorpion, Kellar felt the scorpion shift as two black plumes jutted from its side. He glanced at Olufsen pointing at the Orc Shaman. "When I'm done here, Shaman! I'm coming for you!" Kellar removed the Greataxe and prepared to swing again...
A stream of flame flew toward Kellar and engulfed him as Olufsen nocked his second arrow and fired again at the scorpion. Ranged Attack2= 6+12= 18; Damage= 2+7= 9; Hunter's Mark= 1 "Magic user. Might be trouble if we don't kill him quick," Olufsen said.
. . . . . . . .
Kellar removed his Greataxe from the scorpion and readied his attack again. The scorpion thrashed and attacked Kellar with it's claws and tail. He parried and shifted as best he could evading the attacks. From the corner of his eye, he saw the streaming flame coming toward him but it was too late. The flames washed over his golden scales, burning his skin. "YEEAaaaarrrgghhhh!!!!!" The flame seemed to find the crevices of his armor and move under his visor. Orbaugh's squeals could be heard in Kellar's mind and ears simultaneously. "Or...baugh, stay under my shield," he said as he brushed the flames from his armor and skin. The golden scales covering him remained, but turned a rich green color.
He struck the scorpion again with his Greataxe, swinging for it's head. Attack Roll= 15+9= 24! ; Lunging Attack= 1; Damage= 10+9= 19 His Greataxe buried in the head of the scorpion, Kellar felt the scorpion shift as two black plumes jutted from its side. He glanced at Olufsen pointing at the Orc Shaman. "When I'm done here, Shaman! I'm coming for you!" Kellar removed the Greataxe and prepared to swing again...
Last edited by Kellar on Tue Sep 22, 2015 2:08 pm; edited 1 time in total (Reason for editing : Lots of Rolls and Actions!)
Kellar- Hero of Legend
- Posts : 485
Join date : 2014-09-15
Location : Wisconsin
Character sheet
Armor Class:: 18
Health:
(49/49)
Hit Dice::
(6/6)
Re: Chapter Four
The member 'Kellar' has done the following action : Dice Roller
#1 'D20' : 18, 6
--------------------------------
#2 'D8' : 3, 2
--------------------------------
#3 'D6' : 2, 1
--------------------------------
#4 'D20' : 15
--------------------------------
#5 'D6' : 5, 5
--------------------------------
#6 'D8' : 1
#1 'D20' : 18, 6
--------------------------------
#2 'D8' : 3, 2
--------------------------------
#3 'D6' : 2, 1
--------------------------------
#4 'D20' : 15
--------------------------------
#5 'D6' : 5, 5
--------------------------------
#6 'D8' : 1
DiceMaster- Winds of Fate
- Posts : 1871
Join date : 2010-08-16
Re: Chapter Four
The great door swung wide, and the party poured in. Kellar sped past them all, powerful strides propelling him like a cannonball through the entry, into the air, and crashing with meteoric impact on the trashing monster.
Osvald saw the massive, sickle stinger stabbing at Kellar and realized the error of his reconnoissance.
'A giant bugs a giant bug, right?' He hoped.
The green skins began shouting their direction, counter charging an instant later. Olufsen darted left, Osvald heard the thrum of his bow--once, twice--the old bear was still fast as ever.
Osvald raised his own bow, whispering an enchantment and firing two shots in rapid succession into the centre of charging bulk of the orcs...
The first arrow screams forth, exploding into a shower of cruelly barbed thorns on impact--the Front row of Orcs slowed and turning away from the lacerating barrage just as the second arrow strikes the row charging behind them. A second arrow finds the visor-slit in a charging Orcs helmet, rocking his head back...
Osvald ducks right, behind some crates as Artimus strides forth, and the ranger begins circling around the edge of the chamber while he readies another arrow...
=====
Cast Hail of Thorns, Hit Nat. 20 on first hit, Hit on second. DMG going in Lair. ...Spell has 10 ft. dmg radius, I'll treat that as hitting the first few charging orcs, Cool Ao?
Osvald saw the massive, sickle stinger stabbing at Kellar and realized the error of his reconnoissance.
'A giant bugs a giant bug, right?' He hoped.
The green skins began shouting their direction, counter charging an instant later. Olufsen darted left, Osvald heard the thrum of his bow--once, twice--the old bear was still fast as ever.
Osvald raised his own bow, whispering an enchantment and firing two shots in rapid succession into the centre of charging bulk of the orcs...
The first arrow screams forth, exploding into a shower of cruelly barbed thorns on impact--the Front row of Orcs slowed and turning away from the lacerating barrage just as the second arrow strikes the row charging behind them. A second arrow finds the visor-slit in a charging Orcs helmet, rocking his head back...
Osvald ducks right, behind some crates as Artimus strides forth, and the ranger begins circling around the edge of the chamber while he readies another arrow...
=====
Cast Hail of Thorns, Hit Nat. 20 on first hit, Hit on second. DMG going in Lair. ...Spell has 10 ft. dmg radius, I'll treat that as hitting the first few charging orcs, Cool Ao?
Last edited by Osvald Hale on Tue Sep 22, 2015 2:44 pm; edited 1 time in total
Osvald Hale- Hero of Legend
- Posts : 268
Join date : 2014-09-15
Location : Toronto, Canada
Character sheet
Armor Class:: 16
Health:
(41/41)
Hit Dice::
(4/4)
Re: Chapter Four
The member 'Osvald Hale' has done the following action : Dice Roller
'D20' : 20, 17
'D20' : 20, 17
DiceMaster- Winds of Fate
- Posts : 1871
Join date : 2010-08-16
Re: Chapter Four
Watching Osvald's boots flex and move beneath his long cloak, Cuss concentrates on keeping close to his friend without bumping into him and leaning when his arm draws back on his bow.
Cuss didn't see the shots, but he heard their impacts. One sounded as one hundred. A familiar sound.
He took a deep breath and readied himself with the bows raised in hooked arms.
The boots flexed to lunge right. Cuss took his eyes off them and looked forward. His vision opening to the chaos of the room and line of Orcs covered in splintery thorns as Osvald moved to the crate.
Cuss smiled as he loosed Olc and Maith's bolts into the left and right guards.
[hxb +7 left]
26
[hxb +7 right]
24
He then steps backwards and pivots to use the unopened brass door for cover.
Cuss didn't see the shots, but he heard their impacts. One sounded as one hundred. A familiar sound.
He took a deep breath and readied himself with the bows raised in hooked arms.
The boots flexed to lunge right. Cuss took his eyes off them and looked forward. His vision opening to the chaos of the room and line of Orcs covered in splintery thorns as Osvald moved to the crate.
Cuss smiled as he loosed Olc and Maith's bolts into the left and right guards.
[hxb +7 left]
26
[hxb +7 right]
24
He then steps backwards and pivots to use the unopened brass door for cover.
Last edited by Custer Thickett on Tue Sep 22, 2015 3:02 pm; edited 1 time in total
Custer Thickett- Hero of Legend
- Posts : 665
Join date : 2014-09-15
Character sheet
Armor Class:: 16
Health:
(49/49)
Hit Dice::
(6/6)
Re: Chapter Four
The member 'Custer Thickett' has done the following action : Dice Roller
#1 'D20' : 19
--------------------------------
#2 'D20' : 17
#1 'D20' : 19
--------------------------------
#2 'D20' : 17
DiceMaster- Winds of Fate
- Posts : 1871
Join date : 2010-08-16
Re: Chapter Four
Dwan takes a moment to savor the silence before the storm. As the hunter is describing the scene in the temple, Dwan starts to view different strategies that could work for the battle.
Maybe we rush in at a wedge, defend our flanks while taking out a few unaware. Dwan sighs We don't have enough time to prepare. He thinks moments before the doors are kicked in and the group charges in.
Blood spills as half of the orcs make a move to bar their entry. Thats right, group up.
Seeing the two guards drop, Dwan's focus is drawn to the last charging orc, Arrows decorate it's body yet it still stands with the two lesser equipped orcs to bar the entry.
Still fighting to the last breath, I respect your will. But you must pay for defiling this place.
Dwan raises his scepter to the air and a ball of flame starts to form. Dwan swings the scepter down and the ball grows in size and slams into the orc. The splash from the flame catches the other two off guard as they cry out in surprise.
===========================
Dwan uses flame sphere to hit the damaged orc guard and the two jailers at his sides. Right now the guard is engulfed in the sphere but he has not been brought down.
Maybe we rush in at a wedge, defend our flanks while taking out a few unaware. Dwan sighs We don't have enough time to prepare. He thinks moments before the doors are kicked in and the group charges in.
Blood spills as half of the orcs make a move to bar their entry. Thats right, group up.
Seeing the two guards drop, Dwan's focus is drawn to the last charging orc, Arrows decorate it's body yet it still stands with the two lesser equipped orcs to bar the entry.
Still fighting to the last breath, I respect your will. But you must pay for defiling this place.
Dwan raises his scepter to the air and a ball of flame starts to form. Dwan swings the scepter down and the ball grows in size and slams into the orc. The splash from the flame catches the other two off guard as they cry out in surprise.
===========================
Dwan uses flame sphere to hit the damaged orc guard and the two jailers at his sides. Right now the guard is engulfed in the sphere but he has not been brought down.
Dwan Bolduum- Hero of Legend
- Posts : 224
Join date : 2015-01-29
Character sheet
Armor Class:: 14
Health:
(57/57)
Hit Dice::
(6/6)
Re: Chapter Four
Nerguhll sneers as Emelious charges towards him, the spell caster’s hands beginning to glow as he shifts his ugly visage towards him.
“You-“ he spits, just as Pimli raises his hands.
The faintest shimmer of arcanic light cascades across Nerguhll, whose eyes go wide as his muscles stiffen uncontrollably.
[Nerguhll vs. WIS save, failed. hold person success]
Nerguhll stares into the cleric’s eyes, hatred burning behind those pupils…
...[Near Artimus]
[A4, A3]
*CRACK*
Artimus watches in satisfaction as the two orcs go stumbling backward, their axes clattering across the stone floor as they land near Kellar’s feet, caught in the webbing.
They scramble to their feet, looking up in horror at the scorpion.
[Dex saves by both vs. webbing = success]
The mariner spins round, watching as his companions at the door are charged by the orcs. A ball of flame is wreaking havoc, as Custer’s crossbow bolts go soaring through the air…
...[Near the door]
[A1, A2, G3]
Two of the orcs collapse unto the floor, smoking and assassinated in a rain of thorns and arrows.
The two charging acolytes pause, drawing their hands up in mysticism. Their fingers begin to glow, as a volley of arcane fire precipitates…
[A1, magic missile vs. Osvald]
[10 damage to Osvald!]
Hot streaks of arcane fire ripple across the huntman’s skin, blistering where they strike…
[A2, magic missile vs. Custer]
[11 damage to Custer!]
The halfling braces in the doorframe, the arcanic bolts superseding his cover and crashing directly into his arm. Blood pours from the wound.
Meanwhile, the last guardsman charges forward, swinging his axe as he careens through Dwan’s fireball directly into the dwarf…!
“USHHAAAAGH!” he screams, the axe coming down -
[G3 vs. Dwan, miss]
But in the calamity and the flame, Dwan easily anticipates the blow and sidesteps it handily…
…[The Scorpion]
Keller looks up, watching as the enormous black-plated beast snaps rabidly in the direction of the dragoon.
You have its attention now.
Behind Kellar, the two orc acolytes scramble to their feet, grabbing at their weapons. For a moment, Kellar anticipates that they will charge his flank -
…- but in terror, they stalk backwards, away from the rampaging scorpion.
[A4 and A3 cower from the scorpion this round]
The monstrosity clambers forward, leading with a strike from its poison-ribbed tail.
*WHOOSH*
[Scorpion tail attack vs. Kell, missed]
Kellar effortlessly turns the blow aside, bracing as the two claws follow it…
[Scorpion, 2 x claw attacks vs. Kell, miss & hit!]
[3 damage to Kellar]
The dragoon dodges the first strike, feeling the set of pincers claw gingerly around his left pauldron. The blow is nearly immaterial, only a faint pinching on his shoulder.
But the scorpion grabs ahold of him, pulling the stalwart warrior forward into its clutches…
[Kellar is grappled! DC12 Str check to escape!]
…[West side of the chamber]
[A5, A6, G4]
Pimli watches as the cleric charges Nerguhll the poisoner, delighting in the paralytic state of the digusting orc.
But there isn’t much time to enjoy it.
To his left, two acolytes are waving their hands in the air, materializing arcane fury…
Pimli knows that spell -
*SZZZZZZSHHHH*
[A5 magic missile vs. Pimli]
[12 damage!]
The gnome feels heated arcane energy crackle across his body, leaving deep burn marks on his clothes and aching in that familiar, punishing way that only magic can.
He watches as another volley cascades over towards Emelious..
[A6 magic missile vs. Emelious…]
[11 damage!]
Three bolts sizzle into the cleric, blinding him for a moment in a brilliant flash. Even as the cleric turns his attention from the incapacitated poisoner, he watches as the remaining orc guardsman crashes into his flank with a battle-axe…!
[G4 attack vs. Emelious, miss]
*CRACK*
Emelious is scarcely able to draw his shield up, turning aside the brutal axe blow as the black-skinned orc spits in fury….
===========
Ok lads, let me give you the lay of the land here.
On the west side of the room, Pimli and Emelious contend with the paralyzed poisoner, 2 acolytes, and an orc guard.
In the middle of the room, Kellar faces off against the scorpion. He could be grappled if he fails his str check…
2 acolytes cower in the midst of the scorpion, taking no action this round behind Kellar.
Artimus is in between those cowering acolytes, and the big brass doors.
The rest of the party is before the big brass doors, facing off against two remaining acolytes and one (nearly dead) guard.
The jailers are standing, with no idea what to do. It’s clear that they are not combat veterans. They may elect to attack shortly, but it looks like they’re waiting to see what happens.
EXP: +25 to each of you
Please edit your HP in your character sheet lads!
Ao
“You-“ he spits, just as Pimli raises his hands.
The faintest shimmer of arcanic light cascades across Nerguhll, whose eyes go wide as his muscles stiffen uncontrollably.
[Nerguhll vs. WIS save, failed. hold person success]
“How’s your sister?”
Nerguhll stares into the cleric’s eyes, hatred burning behind those pupils…
...[Near Artimus]
[A4, A3]
*CRACK*
Artimus watches in satisfaction as the two orcs go stumbling backward, their axes clattering across the stone floor as they land near Kellar’s feet, caught in the webbing.
They scramble to their feet, looking up in horror at the scorpion.
[Dex saves by both vs. webbing = success]
The mariner spins round, watching as his companions at the door are charged by the orcs. A ball of flame is wreaking havoc, as Custer’s crossbow bolts go soaring through the air…
...[Near the door]
[A1, A2, G3]
Two of the orcs collapse unto the floor, smoking and assassinated in a rain of thorns and arrows.
The two charging acolytes pause, drawing their hands up in mysticism. Their fingers begin to glow, as a volley of arcane fire precipitates…
[A1, magic missile vs. Osvald]
[10 damage to Osvald!]
Hot streaks of arcane fire ripple across the huntman’s skin, blistering where they strike…
[A2, magic missile vs. Custer]
[11 damage to Custer!]
The halfling braces in the doorframe, the arcanic bolts superseding his cover and crashing directly into his arm. Blood pours from the wound.
Meanwhile, the last guardsman charges forward, swinging his axe as he careens through Dwan’s fireball directly into the dwarf…!
“USHHAAAAGH!” he screams, the axe coming down -
[G3 vs. Dwan, miss]
But in the calamity and the flame, Dwan easily anticipates the blow and sidesteps it handily…
…[The Scorpion]
Keller looks up, watching as the enormous black-plated beast snaps rabidly in the direction of the dragoon.
You have its attention now.
Behind Kellar, the two orc acolytes scramble to their feet, grabbing at their weapons. For a moment, Kellar anticipates that they will charge his flank -
…- but in terror, they stalk backwards, away from the rampaging scorpion.
[A4 and A3 cower from the scorpion this round]
The monstrosity clambers forward, leading with a strike from its poison-ribbed tail.
*WHOOSH*
[Scorpion tail attack vs. Kell, missed]
Kellar effortlessly turns the blow aside, bracing as the two claws follow it…
[Scorpion, 2 x claw attacks vs. Kell, miss & hit!]
[3 damage to Kellar]
The dragoon dodges the first strike, feeling the set of pincers claw gingerly around his left pauldron. The blow is nearly immaterial, only a faint pinching on his shoulder.
But the scorpion grabs ahold of him, pulling the stalwart warrior forward into its clutches…
[Kellar is grappled! DC12 Str check to escape!]
…[West side of the chamber]
[A5, A6, G4]
Pimli watches as the cleric charges Nerguhll the poisoner, delighting in the paralytic state of the digusting orc.
But there isn’t much time to enjoy it.
To his left, two acolytes are waving their hands in the air, materializing arcane fury…
Pimli knows that spell -
*SZZZZZZSHHHH*
[A5 magic missile vs. Pimli]
[12 damage!]
The gnome feels heated arcane energy crackle across his body, leaving deep burn marks on his clothes and aching in that familiar, punishing way that only magic can.
He watches as another volley cascades over towards Emelious..
[A6 magic missile vs. Emelious…]
[11 damage!]
Three bolts sizzle into the cleric, blinding him for a moment in a brilliant flash. Even as the cleric turns his attention from the incapacitated poisoner, he watches as the remaining orc guardsman crashes into his flank with a battle-axe…!
[G4 attack vs. Emelious, miss]
*CRACK*
Emelious is scarcely able to draw his shield up, turning aside the brutal axe blow as the black-skinned orc spits in fury….
===========
Ok lads, let me give you the lay of the land here.
On the west side of the room, Pimli and Emelious contend with the paralyzed poisoner, 2 acolytes, and an orc guard.
In the middle of the room, Kellar faces off against the scorpion. He could be grappled if he fails his str check…
2 acolytes cower in the midst of the scorpion, taking no action this round behind Kellar.
Artimus is in between those cowering acolytes, and the big brass doors.
The rest of the party is before the big brass doors, facing off against two remaining acolytes and one (nearly dead) guard.
The jailers are standing, with no idea what to do. It’s clear that they are not combat veterans. They may elect to attack shortly, but it looks like they’re waiting to see what happens.
EXP: +25 to each of you
Please edit your HP in your character sheet lads!
Ao
Ao- The Unseen
- Posts : 1334
Join date : 2010-08-15
Age : 35
Location : ON
Character sheet
Armor Class::
Health:
(1/1)
Hit Dice::
(0/0)
Re: Chapter Four
The sound of magic and metal filled the air around Kellar and the scorpion. The monstrosity was focused on Kellar, it's large claws ripping at him. The first claw cut across the front, missing him. The second claw slashed against his shoulder, it knocked him forward enough so it could grab him and drive it's stinger into his chest. Not going to fall to you. Kellar dropped his Greataxe and placed a foot on the face of the scorpion and pushed against the claws trying to hold him still. The golden shimmer faded from Kellar's armor and fell away like autumn leaves as he matched strength with the scorpion. Strength Check= 16+7= 23; Success!
The scorpion was taken aback by Kellar's show of strength, its prey was just as strong. It shifted backward and waved it's tail, waiting for an opening.
"Olufsen, now!"
The eldest Hale removed two more arrows and aimed for the scorpion again... Ranged Attack= 5+12= 17 ; Damage= 1+7= 8; Ranged Attack2= 20+12= 32 CRITICAL!; Damage= 4+7= 11; Hunter's Mark= 3+5= 8 "That should do it," Olufsen said as the arrows flew. THOK! THOK! He shifted to the right along the wall and narrowed his focus on the shaman. Hunter's Mark used.
Kellar picked up the Greataxe and turned from the dead scorpion and focused on the shaman. "You're next!" Kellar leapt toward the Poisoner with reckless abandon. DEX save= 15+3= 18 His Greataxe found the mark, burying itself in the side of Nerghull.
Attack Roll= 16+9= 25 Success!; Damage= 5+6+9= 20!
The scorpion was taken aback by Kellar's show of strength, its prey was just as strong. It shifted backward and waved it's tail, waiting for an opening.
"Olufsen, now!"
The eldest Hale removed two more arrows and aimed for the scorpion again... Ranged Attack= 5+12= 17 ; Damage= 1+7= 8; Ranged Attack2= 20+12= 32 CRITICAL!; Damage= 4+7= 11; Hunter's Mark= 3+5= 8 "That should do it," Olufsen said as the arrows flew. THOK! THOK! He shifted to the right along the wall and narrowed his focus on the shaman. Hunter's Mark used.
Kellar picked up the Greataxe and turned from the dead scorpion and focused on the shaman. "You're next!" Kellar leapt toward the Poisoner with reckless abandon. DEX save= 15+3= 18 His Greataxe found the mark, burying itself in the side of Nerghull.
Attack Roll= 16+9= 25 Success!; Damage= 5+6+9= 20!
Last edited by Kellar on Wed Sep 23, 2015 3:28 pm; edited 1 time in total
Kellar- Hero of Legend
- Posts : 485
Join date : 2014-09-15
Location : Wisconsin
Character sheet
Armor Class:: 18
Health:
(49/49)
Hit Dice::
(6/6)
Re: Chapter Four
The member 'Kellar' has done the following action : Dice Roller
#1 'D20' : 5, 20
--------------------------------
#2 'D8' : 1, 4
--------------------------------
#3 'D6' : 3, 5
--------------------------------
#4 'D20' : 15
--------------------------------
#5 'D20' : 16
--------------------------------
#6 'D6' : 6, 5
--------------------------------
#7 'D20' : 16
#1 'D20' : 5, 20
--------------------------------
#2 'D8' : 1, 4
--------------------------------
#3 'D6' : 3, 5
--------------------------------
#4 'D20' : 15
--------------------------------
#5 'D20' : 16
--------------------------------
#6 'D6' : 6, 5
--------------------------------
#7 'D20' : 16
DiceMaster- Winds of Fate
- Posts : 1871
Join date : 2010-08-16
Re: Chapter Four
The Arcane energies grab hold of the Orcish Shaman, squeezing him into a paralyzed state unable to move.
Pimli smiles, that'll show him!
Gleeful at the state of his tormentor, "Now stay put!" he notices the swirling mystic force out of the corner of his eye.
*SZZZZZZSHHHH*
Magic Missle! "NO!" Pimli raises his hand as if to catch the beams of light as a wall of force is erected before him the streams of power slam into it and dissipate. [Reaction: Shield first level spell +5AC until start of next turn, 0 dmg if triggered by Magic Missle]
Phew! that was close! three rays of light streak past him and slam into Emelious biting into and cauterizing the flesh.
"That's how you want to play? You want to hurt my friend?" Pimli slams his staff into the ground, the gem on the end radiating a flash of blinding light, he lifts his left hand pinky finger and index finger pointed at the two acolytes that assaulted him and Emelious. "Ruoy thgis si deppirts sloof" Pimli lowers his arm as the gems light winks out [Cast Blindness/Deafness as a 3rd level spell on A5 and A6. DC14 Con save or Blinded for 1 minute]
Using the momentary distraction, Pimli runs to take cover behind a nearby brazer.
========================
Reaction to Magic Missle cast Shield +5 AC until start of next turn (AC21), 0 dmg taken from Magic Missle
Cast Blindness/Deafness as a 3rd level spell targeted A5 and A6 DC14 Con save of they're blinded for 1 minute
Pimli smiles, that'll show him!
Gleeful at the state of his tormentor, "Now stay put!" he notices the swirling mystic force out of the corner of his eye.
*SZZZZZZSHHHH*
Magic Missle! "NO!" Pimli raises his hand as if to catch the beams of light as a wall of force is erected before him the streams of power slam into it and dissipate. [Reaction: Shield first level spell +5AC until start of next turn, 0 dmg if triggered by Magic Missle]
Phew! that was close! three rays of light streak past him and slam into Emelious biting into and cauterizing the flesh.
"That's how you want to play? You want to hurt my friend?" Pimli slams his staff into the ground, the gem on the end radiating a flash of blinding light, he lifts his left hand pinky finger and index finger pointed at the two acolytes that assaulted him and Emelious. "Ruoy thgis si deppirts sloof" Pimli lowers his arm as the gems light winks out [Cast Blindness/Deafness as a 3rd level spell on A5 and A6. DC14 Con save or Blinded for 1 minute]
Using the momentary distraction, Pimli runs to take cover behind a nearby brazer.
========================
Reaction to Magic Missle cast Shield +5 AC until start of next turn (AC21), 0 dmg taken from Magic Missle
Cast Blindness/Deafness as a 3rd level spell targeted A5 and A6 DC14 Con save of they're blinded for 1 minute
Last edited by Pimli Prixus on Wed Sep 23, 2015 3:33 pm; edited 1 time in total (Reason for editing : spelling)
Pimli Prixus- Warrior
- Posts : 65
Join date : 2015-09-14
Age : 42
Location : GTA
Character sheet
Armor Class:: Base: 10+Dex (13) / Mage Armor: 13+Dex (16)
Health:
(38/38)
Hit Dice::
(6/6)
Re: Chapter Four
The smile faded from his face as the twisted pockets of energy slammed into him. He'd seen Shorjahl use the same magic before, but had never been a target of its fury. In that moment, he was nervous, but the feeling only drove him to act with haste.
Despite the wound, his deft hands performed their familiar routine, and the dance fed his estranged sibling crossbows two quarrels ready to fire. His skill may not be as fancy as the fingers that threw magic at him, but it was just as lethal.
Cuss spun to the right, across the opening of the door to the other side of the frame. He fired both of his bows as his spin faced them with one of the acolytes, pausing each time with an outstretched arm to aim the shot.
[hxb +7]
11
[hxb +7]
11
The Orc ducked each shot in turn. He was the one smiling now.
Despite the wound, his deft hands performed their familiar routine, and the dance fed his estranged sibling crossbows two quarrels ready to fire. His skill may not be as fancy as the fingers that threw magic at him, but it was just as lethal.
Cuss spun to the right, across the opening of the door to the other side of the frame. He fired both of his bows as his spin faced them with one of the acolytes, pausing each time with an outstretched arm to aim the shot.
[hxb +7]
11
[hxb +7]
11
The Orc ducked each shot in turn. He was the one smiling now.
Last edited by Custer Thickett on Wed Sep 23, 2015 4:08 pm; edited 1 time in total
Custer Thickett- Hero of Legend
- Posts : 665
Join date : 2014-09-15
Character sheet
Armor Class:: 16
Health:
(49/49)
Hit Dice::
(6/6)
Re: Chapter Four
The member 'Custer Thickett' has done the following action : Dice Roller
#1 'D20' : 4
--------------------------------
#2 'D20' : 4
#1 'D20' : 4
--------------------------------
#2 'D20' : 4
DiceMaster- Winds of Fate
- Posts : 1871
Join date : 2010-08-16
Re: Chapter Four
Osvald yelped and swore as the concussive heat crashed into him! The bolt of arcane energy splintered the barrel the woodsman crouched behind into flaming ciders.
Rolling away from the conflagration, the smell of burning leather and hot blood filled his nostrils. Looking down, Osvald grimaced to see a five inch shard of wood embedded through his bracer, into his flesh. Gritting his teeth, he bites down hard on the wood, wrenching it free and spitting it onto the floor.
"Oh, you'll pay for that one, Orc!" He calls out in orcish, taking aim at the acolyte across the chamber. Just before he looses his arrow, he spies a miraculous sight:
A flaming orc, peppered with arrows and thorns, charging Cuss and Dwan. Bolts soar from Cuss's dual crossbows, but the uncanny nature of it's dragging, wounded gait spares the Orc by inches.
Cursing, Osvald swings his bow towards the flame-clad greenskin... The arrow finds it's mark, biting deep into cooking flesh! The arrow crunches through meat and bone alike, finishing the near-dead Orc instantly.
Without missing a beat, Osvald swings his bow back to the right, and fires an arrow into the outstretched palm of the acolyte from with the magic missile flew.
"There ye go, ye bastard!" He calls out in orcish again, taunting the green skins.
=====
Arrow attack on the flaming Orc hit, 10+11 = 21, critical on the missle firing acolyte.
Rolling away from the conflagration, the smell of burning leather and hot blood filled his nostrils. Looking down, Osvald grimaced to see a five inch shard of wood embedded through his bracer, into his flesh. Gritting his teeth, he bites down hard on the wood, wrenching it free and spitting it onto the floor.
"Oh, you'll pay for that one, Orc!" He calls out in orcish, taking aim at the acolyte across the chamber. Just before he looses his arrow, he spies a miraculous sight:
A flaming orc, peppered with arrows and thorns, charging Cuss and Dwan. Bolts soar from Cuss's dual crossbows, but the uncanny nature of it's dragging, wounded gait spares the Orc by inches.
Cursing, Osvald swings his bow towards the flame-clad greenskin... The arrow finds it's mark, biting deep into cooking flesh! The arrow crunches through meat and bone alike, finishing the near-dead Orc instantly.
Without missing a beat, Osvald swings his bow back to the right, and fires an arrow into the outstretched palm of the acolyte from with the magic missile flew.
"There ye go, ye bastard!" He calls out in orcish again, taunting the green skins.
=====
Arrow attack on the flaming Orc hit, 10+11 = 21, critical on the missle firing acolyte.
Last edited by Osvald Hale on Wed Sep 23, 2015 4:35 pm; edited 2 times in total
Osvald Hale- Hero of Legend
- Posts : 268
Join date : 2014-09-15
Location : Toronto, Canada
Character sheet
Armor Class:: 16
Health:
(41/41)
Hit Dice::
(4/4)
Re: Chapter Four
The member 'Osvald Hale' has done the following action : Dice Roller
#1 'D20' : 10
--------------------------------
#2 'D20' : 20
#1 'D20' : 10
--------------------------------
#2 'D20' : 20
DiceMaster- Winds of Fate
- Posts : 1871
Join date : 2010-08-16
Re: Chapter Four
Emelious waited for a response from Nerguhll, but he just stood there, frozen.
...As if paralyzed
“Pimli, you’re the bes-”
Emelious was caught off guard as three searing magic projectiles slammed into him in quick secession.
Staggered from the impact and pain of the blows, Emelious heard a familiar voice call out in anger, "That's how you want to play? You want to hurt my friend?" Followed by the sound of a staff hitting stone and a blinding flash of light at the periphery of his vision.
Like Emelious said, the best.
Regaining his bearing, Emelious turned towards the sound of quickly approaching footfalls and barely managed to bring his shield up in time to deflect the axe cleaving toward his skull.
The scorched cleric shoved the attacking orc back with his shield to give himself room to act.
Nerguhll wasn’t going to stay paralyzed for long, Emelious had to take him down quickly before he regained-
“You’re next!” The Axe-Maniac charged towards the helpless poisoner; burying his axe into the orc’s side as if he was attempting to chop down a fleshy tree.
Emelious shrugged, and charged forward to engage the other orcs.
Best to leave Nerguhll to the Axe-Maniac, to do otherwise would be as if stealing a kill from a lion. A big one. In a breastplate. Swinging a battleaxe.
Emelious deftly circled the orc guard, keeping him at bay with his light blade.
The orc grinned as Emelious found himself surrounded by the two acolytes and the guard. But the grin abruptly faded as he realized that the Half-Elf was grinning as well.
...And that the acolytes were busy rubbing at their eyes.
Emelious slipped his blade through a tattered belt loop to free his hand, and then, with a flourish of fingers, knelt forcefully to the ground.
KOOOOM!
A shockwave of cacophonous thunder blasted forth from Emelious sending bone and debris flying, the brass structure amplifying the sound to deafening levels as it echoed throughout it.
The two acolytes, unable to brace themselves, are sent flying backwards toward the pool in a hail of bone; while the orc guard, gritting his teeth as the wave pounded into him, barely kept his footing.
As the dust settled, Emelious grinned even wider.
----
[Thunderwave cast at Level 3: 4d8 Thunder Damage. Emelious uses Destructive Wrath to deal max damage (32).]
[A5 Rolls Constitution saving throw vs. DC 14: 9 + ? = Fail?
A6 Rolls Constitution saving throw vs. DC 14: 3 + ? = Fail.
G4 Rolls Constitution saving throw vs. DC 14: 12 + ? = Success? ]
[A5&A6 take 32 Thunder Damage and are pushed back 10 feet.
G4 takes 16 Thunder Damage.]
...As if paralyzed
“Pimli, you’re the bes-”
Emelious was caught off guard as three searing magic projectiles slammed into him in quick secession.
Staggered from the impact and pain of the blows, Emelious heard a familiar voice call out in anger, "That's how you want to play? You want to hurt my friend?" Followed by the sound of a staff hitting stone and a blinding flash of light at the periphery of his vision.
Like Emelious said, the best.
Regaining his bearing, Emelious turned towards the sound of quickly approaching footfalls and barely managed to bring his shield up in time to deflect the axe cleaving toward his skull.
The scorched cleric shoved the attacking orc back with his shield to give himself room to act.
Nerguhll wasn’t going to stay paralyzed for long, Emelious had to take him down quickly before he regained-
“You’re next!” The Axe-Maniac charged towards the helpless poisoner; burying his axe into the orc’s side as if he was attempting to chop down a fleshy tree.
Emelious shrugged, and charged forward to engage the other orcs.
Best to leave Nerguhll to the Axe-Maniac, to do otherwise would be as if stealing a kill from a lion. A big one. In a breastplate. Swinging a battleaxe.
Emelious deftly circled the orc guard, keeping him at bay with his light blade.
The orc grinned as Emelious found himself surrounded by the two acolytes and the guard. But the grin abruptly faded as he realized that the Half-Elf was grinning as well.
...And that the acolytes were busy rubbing at their eyes.
Emelious slipped his blade through a tattered belt loop to free his hand, and then, with a flourish of fingers, knelt forcefully to the ground.
KOOOOM!
A shockwave of cacophonous thunder blasted forth from Emelious sending bone and debris flying, the brass structure amplifying the sound to deafening levels as it echoed throughout it.
The two acolytes, unable to brace themselves, are sent flying backwards toward the pool in a hail of bone; while the orc guard, gritting his teeth as the wave pounded into him, barely kept his footing.
As the dust settled, Emelious grinned even wider.
----
[Thunderwave cast at Level 3: 4d8 Thunder Damage. Emelious uses Destructive Wrath to deal max damage (32).]
[A5 Rolls Constitution saving throw vs. DC 14: 9 + ? = Fail?
A6 Rolls Constitution saving throw vs. DC 14: 3 + ? = Fail.
G4 Rolls Constitution saving throw vs. DC 14: 12 + ? = Success? ]
[A5&A6 take 32 Thunder Damage and are pushed back 10 feet.
G4 takes 16 Thunder Damage.]
Last edited by Emelious Storm on Wed Sep 23, 2015 10:40 pm; edited 4 times in total
Emelious Storm- Hero of Legend
- Posts : 123
Join date : 2015-09-16
Age : 35
Character sheet
Armor Class:: 18 (16 without shield)
Health:
(0/41)
Hit Dice::
(0/5)
Re: Chapter Four
The member 'Emelious Storm' has done the following action : Dice Roller
#1 'D20' : 9
--------------------------------
#2 'D20' : 3
--------------------------------
#3 'D20' : 12
#1 'D20' : 9
--------------------------------
#2 'D20' : 3
--------------------------------
#3 'D20' : 12
DiceMaster- Winds of Fate
- Posts : 1871
Join date : 2010-08-16
Re: Chapter Four
The domed chamber filled with the sounds of battle. Arcane expulsions, shouts of vengance and the chitter of the mad scorpain echoed, turning tinny and sharp as they reverberated off the brass walls.
Osvalds voice carried above the others, swearing retribution the familiar rasp cut through the din.
Artimus advanaced on the two acolytes that tasted his muddy heel just seconds prior---- But froze mid step as he viewed the blackened armouned beast scoup up the blue dragoon in it's crushing grip.
*HNGGG* the preditory arthropod clenched visciously, as it's nature simply required.
Artimus gritted his teeth hand in anticipation till his jaw siezed and gnarled - like the throng of thorns that Oswald spread across the room - racked with fear that he was about to see a man severed in two at the waist.
He winced and looked away... but only halfway... keeping one squited eye trained on the scene.
Luckly, Kellar proved too much for the posionous Silurian sow, forcing it's pincers apart. a tough nut indeed.
*whew* He breathed a sigh of relief.
The mariner returned his attetion to the acolytes as they scampered away from the horrid ,launching a murderous lunge catching one just beneath the clavical, then flicking his wrist catching the others wrist.
A flash of light beemed from the West side of the ante champer, through the distorion, unknown voices sounded in the mariners ear. they didn't sound orcen...
He listened intenetly entreating the air to to release the unknown speakers word's from the distortion when--
KOOOOM!
--A thurderous blast defeaned the room enhanced by the brass walls.
==============================
attacking a3 and a4 with advantage.
1d20 17+7= 24 Hit!
1d20+2=9 Miss
expending swordsman die to use sweeping attack Hit on A3 also hits A4.
Osvalds voice carried above the others, swearing retribution the familiar rasp cut through the din.
Artimus advanaced on the two acolytes that tasted his muddy heel just seconds prior---- But froze mid step as he viewed the blackened armouned beast scoup up the blue dragoon in it's crushing grip.
*HNGGG* the preditory arthropod clenched visciously, as it's nature simply required.
Artimus gritted his teeth hand in anticipation till his jaw siezed and gnarled - like the throng of thorns that Oswald spread across the room - racked with fear that he was about to see a man severed in two at the waist.
He winced and looked away... but only halfway... keeping one squited eye trained on the scene.
Luckly, Kellar proved too much for the posionous Silurian sow, forcing it's pincers apart. a tough nut indeed.
*whew* He breathed a sigh of relief.
The mariner returned his attetion to the acolytes as they scampered away from the horrid ,launching a murderous lunge catching one just beneath the clavical, then flicking his wrist catching the others wrist.
A flash of light beemed from the West side of the ante champer, through the distorion, unknown voices sounded in the mariners ear. they didn't sound orcen...
He listened intenetly entreating the air to to release the unknown speakers word's from the distortion when--
KOOOOM!
--A thurderous blast defeaned the room enhanced by the brass walls.
==============================
attacking a3 and a4 with advantage.
1d20 17+7= 24 Hit!
1d20+2=9 Miss
expending swordsman die to use sweeping attack Hit on A3 also hits A4.
Last edited by Artimus DeLonde on Thu Sep 24, 2015 1:06 pm; edited 12 times in total
Artimus DeLonde- Hero of Legend
- Posts : 528
Join date : 2010-08-16
Age : 40
Location : GTA
Character sheet
Armor Class:: 18
Health:
(50/61)
Hit Dice::
(6/6)
Re: Chapter Four
The member 'Artimus DeLonde' has done the following action : Dice Roller
'D20' : 7, 17, 2, 1
'D20' : 7, 17, 2, 1
DiceMaster- Winds of Fate
- Posts : 1871
Join date : 2010-08-16
Re: Chapter Four
Bloodgut sneers, his skin torn and lesioned from the thunderous cacaphony levelled at him by Emelious. The gnarled, grizzled old orc doesn't skip a beat. He draws back the worn battle axe in his calloused hands, levelling a war-cry as he charges into the cleric once again….
“WROOOOGH!”
[G4 vs. Emelious, hit!]
[5 damage to Emelious]
The cleric lifts his shield to parry, but the blow goes over the top, his shoulder smacked by the broad side of the axe. A dull ache sets in, as the bloodthirsty orc brings the axe round again to finish the job -…
Meanwhile, the two acolytes stagger backward, scratching at their eyes as Pimli’s spell goes off without a hitch.
[A5 & A6 are blinded by Pimli]
They turn round, frantic for cover in fear of another attack -
…[By Artimus]…
[A3 and A4]
The mariner stares down the two acolytes, who sidestep away for a moment, their hands glowing with magical rage.
“SNEEEFA!” shouts one, tossing another volley of magic missile into the face of the errant swashbuckler.
[A3, magic missile vs. Artimus]
[8 damage to Artimus]
The mariner feels the fiery explosions ripple across his chest, as the other Acolyte backs up, drawing a similar incantation through the air.
*ZZZZZSSSHHH!*
The bolts collide with Artimus’ back, drawing blood and welts beneath his armour.
[A4, magic missile vs. Artimus]
[9 damage to Artimus!]
…[near The Brass Doors]
[A1 and A2]
The acolytes watch as the fellowship rends the last guardsman down. They turn, their tattered cloaks billowing behind them, as they retreat 30 feet to the north.
Their hands wave through the air, drawing upon the weave…
*SZOOOOM!*
The first turns round in mid-run, hurling another volley of magic missiles towards Osvald!
[A1 magic missile vs. Osvald]
[10 damage!]
The other in turn, extends his fingers and watches as the murderous bolts of arcane energy sear through the air, finding purchase in Dwan’s chest-
[A2 magic missile vs. Dwan]
[11 damage!]
…[Nerguhll..
Kellar’s axe digs deeply into Nerguhll’s back. The blow would have felled a normal man, but the dark shimmer of necrotic magics seems to flex with the wound, driving Kellar’s attack back like the thickest of barks.
[Nerguhll, WIS save vs. Hold Person…Failed!]
Nerguhll’s eyes betray his contempt…and now…his fear.
============================
Ok guys, still have some spell casters causing you grief here! And Emelious - that orc isn’t getting any less pissed.
EXP: +25
-Ao
(A1 and A2 took a 30 foot move action to the north, away from the brass doors. No one else moved)
“WROOOOGH!”
[G4 vs. Emelious, hit!]
[5 damage to Emelious]
The cleric lifts his shield to parry, but the blow goes over the top, his shoulder smacked by the broad side of the axe. A dull ache sets in, as the bloodthirsty orc brings the axe round again to finish the job -…
Meanwhile, the two acolytes stagger backward, scratching at their eyes as Pimli’s spell goes off without a hitch.
[A5 & A6 are blinded by Pimli]
They turn round, frantic for cover in fear of another attack -
…[By Artimus]…
[A3 and A4]
The mariner stares down the two acolytes, who sidestep away for a moment, their hands glowing with magical rage.
“SNEEEFA!” shouts one, tossing another volley of magic missile into the face of the errant swashbuckler.
[A3, magic missile vs. Artimus]
[8 damage to Artimus]
The mariner feels the fiery explosions ripple across his chest, as the other Acolyte backs up, drawing a similar incantation through the air.
*ZZZZZSSSHHH!*
The bolts collide with Artimus’ back, drawing blood and welts beneath his armour.
[A4, magic missile vs. Artimus]
[9 damage to Artimus!]
…[near The Brass Doors]
[A1 and A2]
The acolytes watch as the fellowship rends the last guardsman down. They turn, their tattered cloaks billowing behind them, as they retreat 30 feet to the north.
Their hands wave through the air, drawing upon the weave…
*SZOOOOM!*
The first turns round in mid-run, hurling another volley of magic missiles towards Osvald!
[A1 magic missile vs. Osvald]
[10 damage!]
The other in turn, extends his fingers and watches as the murderous bolts of arcane energy sear through the air, finding purchase in Dwan’s chest-
[A2 magic missile vs. Dwan]
[11 damage!]
…[Nerguhll..
Kellar’s axe digs deeply into Nerguhll’s back. The blow would have felled a normal man, but the dark shimmer of necrotic magics seems to flex with the wound, driving Kellar’s attack back like the thickest of barks.
[Nerguhll, WIS save vs. Hold Person…Failed!]
Nerguhll’s eyes betray his contempt…and now…his fear.
============================
Ok guys, still have some spell casters causing you grief here! And Emelious - that orc isn’t getting any less pissed.
EXP: +25
-Ao
(A1 and A2 took a 30 foot move action to the north, away from the brass doors. No one else moved)
Ao- The Unseen
- Posts : 1334
Join date : 2010-08-15
Age : 35
Location : ON
Character sheet
Armor Class::
Health:
(1/1)
Hit Dice::
(0/0)
Re: Chapter Four
The Orc guard unmoved by the wave, sneers at Emelious and charges forward. Emelious scrambles back to his feet to meet the coming attack with his shield, but not in time. The axe rakes over the top, the blunt side of the head smashing into Emelious’ shoulder.
Emelious cried out in pain. And then the cry turned into a yell. A furious bellow. As Emelious’ body began crackling with the lightning of a storm’s rage. A bolt shot forth from Emelious, striking out at the bewildered guard, but due to it’s quick reflexes it dodged the brunt of the blast.
Emelious was too close, he needed some distance. He tried to step back and away from the guard, but the Orc was ready for him. A vicious axe blow carved across Emelious’ shield arm. Emelious roared with unrestrained wrath, a thunderous wave blasting forth from his mouth and hitting the guard head-on, staggering the orc backwards.
Just where I want you.
Emelious started churning a hand through the air, radiant energy funneling around it until it was a bright ring of divinity. The battered cleric, thrust his hand forward, the energy unraveling into a bolt of light and flying at his mark.
But the orc threw itself to the side, narrowly escaping, or hopefully just delaying, his grim fate.
Well... shit.
----
Wrath of the Storm:
G4 rolls Dexterity save vs DC14: 16 + ? = Success
2d8 lightning damage: 5+6 = 11, Halved = 6
Opportunity Attack:
G4 rolls opportunity attack vs AC16: 11 + 5 = Hit
1d10+4 slashing damage: 7 + 4 = 11
Wrath of the Storm:
G4 rolls Dexterity save vs DC14: 6 + ? = Fail.
2d8 thunder damage: 8 + 5 = 13
Guiding Bolt (Level 2):
D20+6 vs AC 16: 6 + 6 = 12 = Miss
[5d8 Radiant damage]12 Miss
Emelious cried out in pain. And then the cry turned into a yell. A furious bellow. As Emelious’ body began crackling with the lightning of a storm’s rage. A bolt shot forth from Emelious, striking out at the bewildered guard, but due to it’s quick reflexes it dodged the brunt of the blast.
Emelious was too close, he needed some distance. He tried to step back and away from the guard, but the Orc was ready for him. A vicious axe blow carved across Emelious’ shield arm. Emelious roared with unrestrained wrath, a thunderous wave blasting forth from his mouth and hitting the guard head-on, staggering the orc backwards.
Just where I want you.
Emelious started churning a hand through the air, radiant energy funneling around it until it was a bright ring of divinity. The battered cleric, thrust his hand forward, the energy unraveling into a bolt of light and flying at his mark.
But the orc threw itself to the side, narrowly escaping, or hopefully just delaying, his grim fate.
Well... shit.
----
Wrath of the Storm:
G4 rolls Dexterity save vs DC14: 16 + ? = Success
2d8 lightning damage: 5+6 = 11, Halved = 6
Opportunity Attack:
G4 rolls opportunity attack vs AC16: 11 + 5 = Hit
1d10+4 slashing damage: 7 + 4 = 11
Wrath of the Storm:
G4 rolls Dexterity save vs DC14: 6 + ? = Fail.
2d8 thunder damage: 8 + 5 = 13
Guiding Bolt (Level 2):
D20+6 vs AC 16: 6 + 6 = 12 = Miss
[5d8 Radiant damage]
Last edited by Emelious Storm on Thu Sep 24, 2015 10:11 pm; edited 3 times in total
Emelious Storm- Hero of Legend
- Posts : 123
Join date : 2015-09-16
Age : 35
Character sheet
Armor Class:: 18 (16 without shield)
Health:
(0/41)
Hit Dice::
(0/5)
Re: Chapter Four
The member 'Emelious Storm' has done the following action : Dice Roller
#1 'D20' : 16
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#2 'D8' : 5, 6
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#3 'D20' : 11
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#4 'D10' : 7
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#5 'D20' : 6
--------------------------------
#6 'D8' : 8, 5
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#7 'D20' : 6
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#8 'D6' : 1, 4, 1, 2, 4
#1 'D20' : 16
--------------------------------
#2 'D8' : 5, 6
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#3 'D20' : 11
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#4 'D10' : 7
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#5 'D20' : 6
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#6 'D8' : 8, 5
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#7 'D20' : 6
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#8 'D6' : 1, 4, 1, 2, 4
DiceMaster- Winds of Fate
- Posts : 1871
Join date : 2010-08-16
Re: Chapter Four
KOOOOM!
The concussive force nearly knocks Pimli off his feet, if it wasn't for the cover of the brazer it would've been a sure thing.
Pimli looks around the brazer to see whats occurring, the two acolytes are scrambling back, he can almost see the darkness covering there eyes. He watches Emelious dance with the guardsmen, electricity seeming to creep over his body, shocking the Orc as his battle axe sinks into flesh.
He steps out from behind the brazer, everything out of mind, all he sees is the Orcish blade bite into his friend. Fate has not decreed that Emelious will die today!
Pointing his staff gem first towards the Orc, eyes a blaze with anger, Pimli raises his left arm and motions as if to grab the Orc. The gem on the end of his staff goes black, almost sucking in the light surrounding it "Eht llihc hcuot fo eht evarg semoclew lla". An ethereal skeletal hand appears in front of the Orc guard, grabbing onto its shoulder [Cast Chill Touch on G4 d20+6 vs AC:20 = CRIT!]
Pimli is focused on the Orc waiting for him to drop
===============================
Cast Chill Touch cantrip on G4 d20+6 vs AC: 20 = CRIT!
Chill Touch effect: G4 cannot regain hitpoints until the start of my next turn.
The concussive force nearly knocks Pimli off his feet, if it wasn't for the cover of the brazer it would've been a sure thing.
Pimli looks around the brazer to see whats occurring, the two acolytes are scrambling back, he can almost see the darkness covering there eyes. He watches Emelious dance with the guardsmen, electricity seeming to creep over his body, shocking the Orc as his battle axe sinks into flesh.
He steps out from behind the brazer, everything out of mind, all he sees is the Orcish blade bite into his friend. Fate has not decreed that Emelious will die today!
Pointing his staff gem first towards the Orc, eyes a blaze with anger, Pimli raises his left arm and motions as if to grab the Orc. The gem on the end of his staff goes black, almost sucking in the light surrounding it "Eht llihc hcuot fo eht evarg semoclew lla". An ethereal skeletal hand appears in front of the Orc guard, grabbing onto its shoulder [Cast Chill Touch on G4 d20+6 vs AC:20 = CRIT!]
Pimli is focused on the Orc waiting for him to drop
===============================
Cast Chill Touch cantrip on G4 d20+6 vs AC: 20 = CRIT!
Chill Touch effect: G4 cannot regain hitpoints until the start of my next turn.
Last edited by Pimli Prixus on Thu Sep 24, 2015 3:44 pm; edited 5 times in total (Reason for editing : clarity)
Pimli Prixus- Warrior
- Posts : 65
Join date : 2015-09-14
Age : 42
Location : GTA
Character sheet
Armor Class:: Base: 10+Dex (13) / Mage Armor: 13+Dex (16)
Health:
(38/38)
Hit Dice::
(6/6)
Re: Chapter Four
Chill touch attack roll sorry for the clutter guys
Pimli Prixus- Warrior
- Posts : 65
Join date : 2015-09-14
Age : 42
Location : GTA
Character sheet
Armor Class:: Base: 10+Dex (13) / Mage Armor: 13+Dex (16)
Health:
(38/38)
Hit Dice::
(6/6)
Re: Chapter Four
The member 'Pimli Prixus' has done the following action : Dice Roller
'D20' : 20
'D20' : 20
DiceMaster- Winds of Fate
- Posts : 1871
Join date : 2010-08-16
Re: Chapter Four
Kellar slowly removed the Greataxe from the Poisoner and re-gripped. His shoulders raised defensively as sounds of thunder erupted in the room. KRAKOOM! KRAKOOM! He looked back and saw a Half-Elf fighting an orc. Makes a lot of noise. Orbaugh's head wobbled a bit as he shook the ringing from his tiny ears. It loud boomies in here! I don't like!
..........
Olufsen watched Kellar slice into Nerghull. "The orc is frozen there, look at it. It's afraid. It should be," he said as he drew two more arrows from his quiver. Let's end this, careful Blue Man... Both arrows were nocked, and loosed at Nerghull... TWHITT!
Attack Roll1= 14+12= 26: Hit!: Damage= 3+7= 10; Attack Roll2= 20+12= 32; Damage= 11+7= 18; Hunter's Mark= 5+2 = 7 Crit Damage= 9!
Kellar felt the fletchings brush past his shoulder on their way into Nerghull's chest. His eyes bulged as he looked down at the two arrow jutting out. His head wobbled and looked at Kellar, his eyes wide. Kellar raised the Greataxe and flipped head around once and pivoted in place and brought it in an upward arch. Attack Roll= 11+9= 20; Damage= 6+9= 15 The blade entered the previous wound Kellar made in Nerghull's side and exited through his clavicle. The wide-eyed poisoner let out a dull hiss as his body toppled in twain.
"The leader is down! Crush the rest! No one escapes, box them in," Kellar said. He raised his Greataxe and closed in on the next target. "Wer losvir di vin ghik!" (The bane of an orc!)
Actions:
Kellar razed Nerghull.
Olufsen Crit'd Nerghull (He D.E.D.)
Kellar called out to the others to box them in.
..........
Olufsen watched Kellar slice into Nerghull. "The orc is frozen there, look at it. It's afraid. It should be," he said as he drew two more arrows from his quiver. Let's end this, careful Blue Man... Both arrows were nocked, and loosed at Nerghull... TWHITT!
Attack Roll1= 14+12= 26: Hit!: Damage= 3+7= 10; Attack Roll2= 20+12= 32; Damage= 11+7= 18; Hunter's Mark= 5+2 = 7 Crit Damage= 9!
Kellar felt the fletchings brush past his shoulder on their way into Nerghull's chest. His eyes bulged as he looked down at the two arrow jutting out. His head wobbled and looked at Kellar, his eyes wide. Kellar raised the Greataxe and flipped head around once and pivoted in place and brought it in an upward arch. Attack Roll= 11+9= 20; Damage= 6+9= 15 The blade entered the previous wound Kellar made in Nerghull's side and exited through his clavicle. The wide-eyed poisoner let out a dull hiss as his body toppled in twain.
"The leader is down! Crush the rest! No one escapes, box them in," Kellar said. He raised his Greataxe and closed in on the next target. "Wer losvir di vin ghik!" (The bane of an orc!)
Actions:
Kellar razed Nerghull.
Olufsen Crit'd Nerghull (He D.E.D.)
Kellar called out to the others to box them in.
Last edited by Kellar on Fri Sep 25, 2015 1:17 am; edited 1 time in total (Reason for editing : Rollz n Actionz)
Kellar- Hero of Legend
- Posts : 485
Join date : 2014-09-15
Location : Wisconsin
Character sheet
Armor Class:: 18
Health:
(49/49)
Hit Dice::
(6/6)
Re: Chapter Four
The member 'Kellar' has done the following action : Dice Roller
#1 'D20' : 14, 20
--------------------------------
#2 'D8' : 3, 4
--------------------------------
#3 'D6' : 5, 2
--------------------------------
#4 'D20' : 1
--------------------------------
#5 'D12' : 6
#1 'D20' : 14, 20
--------------------------------
#2 'D8' : 3, 4
--------------------------------
#3 'D6' : 5, 2
--------------------------------
#4 'D20' : 1
--------------------------------
#5 'D12' : 6
DiceMaster- Winds of Fate
- Posts : 1871
Join date : 2010-08-16
Re: Chapter Four
The magic bolts cracked into Osvald like the hellish extrapolation of a bullwhips snap, flinging him against the wall with a sickening Whump. Rocked to his core and coughing blood, the woodsman tried to regain his bearings but the sound of ringing bells and thunderclaps left him breathless.
Crawling along the filthy floor he came to rest, chest heaving, behind another pile of crates and barrels... but beyond he spied an over-large, man-sized cage. He mind flashed to the over half-dozen captures, the months of imprisonment at Orcish hands he'd suffered as a young man.
His thoughts spooled into the past, Only the brazen battle-cries of Kellar and Olufsen brought him back to the present.
Creeping along the floor like the insect Kellar had just sundered, Osvald clutches the medallion at his neck...
'Cuss... Wounded, don't know how badly. Watch for the Orcs in robes--they hit like as a burning battering ram. Making my way around the eastern wall.'
Creeping into an alcove between the wall and stowage, Osvald shuts his eyes and mouths a familiar prayer...
=====
Sneaking around the enemies, Using the krakens fist to contact Cuss to not break stealth. Cast cure wounds on self.
sneak: 10+7=17
heal 1+2=3 HP
Crawling along the filthy floor he came to rest, chest heaving, behind another pile of crates and barrels... but beyond he spied an over-large, man-sized cage. He mind flashed to the over half-dozen captures, the months of imprisonment at Orcish hands he'd suffered as a young man.
His thoughts spooled into the past, Only the brazen battle-cries of Kellar and Olufsen brought him back to the present.
Creeping along the floor like the insect Kellar had just sundered, Osvald clutches the medallion at his neck...
'Cuss... Wounded, don't know how badly. Watch for the Orcs in robes--they hit like as a burning battering ram. Making my way around the eastern wall.'
Creeping into an alcove between the wall and stowage, Osvald shuts his eyes and mouths a familiar prayer...
=====
Sneaking around the enemies, Using the krakens fist to contact Cuss to not break stealth. Cast cure wounds on self.
sneak: 10+7=17
heal 1+2=3 HP
Last edited by Osvald Hale on Fri Sep 25, 2015 3:26 am; edited 2 times in total
Osvald Hale- Hero of Legend
- Posts : 268
Join date : 2014-09-15
Location : Toronto, Canada
Character sheet
Armor Class:: 16
Health:
(41/41)
Hit Dice::
(4/4)
Re: Chapter Four
The member 'Osvald Hale' has done the following action : Dice Roller
#1 'D20' : 10
--------------------------------
#2 'D8' : 1
#1 'D20' : 10
--------------------------------
#2 'D8' : 1
DiceMaster- Winds of Fate
- Posts : 1871
Join date : 2010-08-16
Re: Chapter Four
Dwan sees green light followed by pure white, pain racks through his body, and he almost falls to his knees. Dwan keeps his composure, but is forced to cough to get air back in his lungs. Red decorates the spray coming from his mouth.
That was rough he thinks to himself. I'm going to need a little more if I plan on making it out of here.
Dwan's body starts to contort, his beard starting to engulf his entire body, as it triples in size. A muzzle forms at the front of his face and a loud bearish roar comes from his mouth.
Dwan chases after the fleeing acolytes, his mind controlling the fireball still, and swipes his paws at Garrog twice just as the sphere strikes the other one. His first paw misses but the second lands on Garrog. The sphere lands between the two acolytes and causes the flame to strike against their body.
=============================
Dwan changes to bear and double attacks, and moves the flaming sphere
That was rough he thinks to himself. I'm going to need a little more if I plan on making it out of here.
Dwan's body starts to contort, his beard starting to engulf his entire body, as it triples in size. A muzzle forms at the front of his face and a loud bearish roar comes from his mouth.
Dwan chases after the fleeing acolytes, his mind controlling the fireball still, and swipes his paws at Garrog twice just as the sphere strikes the other one. His first paw misses but the second lands on Garrog. The sphere lands between the two acolytes and causes the flame to strike against their body.
=============================
Dwan changes to bear and double attacks, and moves the flaming sphere
Last edited by Dwan Bolduum on Fri Sep 25, 2015 1:40 pm; edited 2 times in total
Dwan Bolduum- Hero of Legend
- Posts : 224
Join date : 2015-01-29
Character sheet
Armor Class:: 14
Health:
(57/57)
Hit Dice::
(6/6)
Re: Chapter Four
The member 'Dwan Bolduum' has done the following action : Dice Roller
'D20' : 1
'D20' : 1
DiceMaster- Winds of Fate
- Posts : 1871
Join date : 2010-08-16
Re: Chapter Four
second double attack
Dwan Bolduum- Hero of Legend
- Posts : 224
Join date : 2015-01-29
Character sheet
Armor Class:: 14
Health:
(57/57)
Hit Dice::
(6/6)
Re: Chapter Four
The member 'Dwan Bolduum' has done the following action : Dice Roller
'D20' : 4
'D20' : 4
DiceMaster- Winds of Fate
- Posts : 1871
Join date : 2010-08-16
Re: Chapter Four
Glowing bolts rocketed, launching the short distance between Artimus and the Acolytes. They smashed into the mariner in succession, the first landed just above his belt buckle striking him in the navel, winding him. Somewhere between the third forth and fifth collision he felt a, once whole ribcage, shift and section apart, snapping under the concussive pressure. the last two bolts danceded up his chest strucking him on the chin, snapping his head back violently.
Waves of pain and disorientation washed over him, quickly replaced by a hot anger and the keen sensation that he had been wronged. That the conjuration was somehow dishonest and underhanded. Fairness was a foriegn concept on the battlefield, still the captain felt tricked.
A deep scowl dug itself into his face, contorting with a visage of ill intent.
Artimus reached out grasping the acolytes left wrist, his fingers still manipulating the weave of existance.
Pulling the zealot toward him sharply, Artimus burried his blade up to the hilt. then stabbed him visciously once and again, pentrating his soft flesh with a slopping sucking sound,
**Slup, slup, slup**
Eye to eye he glared at the man till the last signs of life left his face. Till shock and fear were replaced with nothing.
'Adieu' He whispered, letting empty body fall towad the floor.
Artimus' face relaxed, falling blank and serene for a moment before a slow grin appeared. He stepped toward dodging the fallen acolyte's bedfellow wayward ax swing, grabbing at a limb the mariner tried to manuever the arcanist into a headlock .
=======
1d20 4+6 miss
1d20 9 +6 hit
Action surge
Grapple Acolyte
1d20 19+3 22 likely Grappled
Waves of pain and disorientation washed over him, quickly replaced by a hot anger and the keen sensation that he had been wronged. That the conjuration was somehow dishonest and underhanded. Fairness was a foriegn concept on the battlefield, still the captain felt tricked.
A deep scowl dug itself into his face, contorting with a visage of ill intent.
Artimus reached out grasping the acolytes left wrist, his fingers still manipulating the weave of existance.
Pulling the zealot toward him sharply, Artimus burried his blade up to the hilt. then stabbed him visciously once and again, pentrating his soft flesh with a slopping sucking sound,
**Slup, slup, slup**
Eye to eye he glared at the man till the last signs of life left his face. Till shock and fear were replaced with nothing.
'Adieu' He whispered, letting empty body fall towad the floor.
Artimus' face relaxed, falling blank and serene for a moment before a slow grin appeared. He stepped toward dodging the fallen acolyte's bedfellow wayward ax swing, grabbing at a limb the mariner tried to manuever the arcanist into a headlock .
=======
1d20 4+6 miss
1d20 9 +6 hit
Action surge
Grapple Acolyte
1d20 19+3 22 likely Grappled
Last edited by Artimus DeLonde on Fri Sep 25, 2015 2:24 pm; edited 4 times in total
Artimus DeLonde- Hero of Legend
- Posts : 528
Join date : 2010-08-16
Age : 40
Location : GTA
Character sheet
Armor Class:: 18
Health:
(50/61)
Hit Dice::
(6/6)
Re: Chapter Four
The member 'Artimus DeLonde' has done the following action : Dice Roller
'D20' : 4, 9, 19
'D20' : 4, 9, 19
DiceMaster- Winds of Fate
- Posts : 1871
Join date : 2010-08-16
Re: Chapter Four
forgot advantage on double strike.
Swig 1 1,4 missed,
swing 2 below
Swig 1 1,4 missed,
swing 2 below
Dwan Bolduum- Hero of Legend
- Posts : 224
Join date : 2015-01-29
Character sheet
Armor Class:: 14
Health:
(57/57)
Hit Dice::
(6/6)
Re: Chapter Four
The member 'Dwan Bolduum' has done the following action : Dice Roller
'D20' : 1, 14
'D20' : 1, 14
DiceMaster- Winds of Fate
- Posts : 1871
Join date : 2010-08-16
Re: Chapter Four
His vision blurs as the concussive blast rings in his ears. He sees debris erupting throughout the room, and most flinch at the sound, if only for a moment. He blinks once, and the fight continues. Arcane pockets of energy zipping through the air at his comrades. They had turned away from him, but he had also lost sight of Osvald.
Cuss lays his back against the frame of the door as he sets to reloading his bows, his hands a blur at the task. He hears Osvald through the residual pounding and ringing in his ears. Oiy, Hale. I'll find ya, yeah? Do ya think that boom was our lost friend? But his hands were full and so his thoughts remained his own, save Agata.
She had been quiet of late, but he knew she was still with him.
His eyes dart left and right, marking the positions of his enemies and allies as he hoist his bows for another volley. The Acolytes had turned away from him, buying a moment to count. He always needed at least a moment when counting.
There were three or four still alive, and he still could not spot Osvald or Kilik.
Olfusen was right, the leader was dead.
Except, maybe he wasn't. This was Cyric's people, after all.
An Alcolyte turned to look back at him after Dwan had dove past him and into his other friends. Cuss greeted him by loosing his two quarrels.
[hxb +7]
25
[hxb +7]
22
Both found purchase, but only just. The Orc was still standing, though the pain painting his face suggested it would not be for long.
Hopefully Cuss could stand longer, but as the Orc glared into him, he felt exposed standing in the doorway alone. Uh oh.
Cuss lays his back against the frame of the door as he sets to reloading his bows, his hands a blur at the task. He hears Osvald through the residual pounding and ringing in his ears. Oiy, Hale. I'll find ya, yeah? Do ya think that boom was our lost friend? But his hands were full and so his thoughts remained his own, save Agata.
She had been quiet of late, but he knew she was still with him.
His eyes dart left and right, marking the positions of his enemies and allies as he hoist his bows for another volley. The Acolytes had turned away from him, buying a moment to count. He always needed at least a moment when counting.
There were three or four still alive, and he still could not spot Osvald or Kilik.
Olfusen was right, the leader was dead.
Except, maybe he wasn't. This was Cyric's people, after all.
An Alcolyte turned to look back at him after Dwan had dove past him and into his other friends. Cuss greeted him by loosing his two quarrels.
[hxb +7]
25
[hxb +7]
22
Both found purchase, but only just. The Orc was still standing, though the pain painting his face suggested it would not be for long.
Hopefully Cuss could stand longer, but as the Orc glared into him, he felt exposed standing in the doorway alone. Uh oh.
Last edited by Custer Thickett on Fri Sep 25, 2015 2:38 pm; edited 1 time in total
Custer Thickett- Hero of Legend
- Posts : 665
Join date : 2014-09-15
Character sheet
Armor Class:: 16
Health:
(49/49)
Hit Dice::
(6/6)
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:: Campaign :: The Campaign
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» What Is Legends?
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» The Djinn's Offerings
Wed May 18, 2016 11:57 am by Custer Thickett
» Taking advantage of roleplaying opportunities
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» Umberto Da Viola and his men
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» Custer's Photo Album
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» The Great Eagles
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